
Hey everyone,
As we open the game to more and more players, we wanted to take a moment to explain once and for all where our company (Confiction Labs), our game (RIFTSTORM), and our vision (Collaborative Entertainment) stand in relation to certain tech. We understand that new technologies has and continues to be a contentious issue, with two passionate and vocal sides of a coin that don’t always oppose each other.
At Confiction Labs, we see blockchain technologies as simply tools that enable and empower — not unlike the internet or the game engines we use. RIFTSTORM is and always will be a looter-shooter game, one that the team and I have been wanting to make for years. We also see RIFTSTORM as the spearhead to launch our ambitious vision for an IP that invites players, creators and consumers to have an impact on its growth and evolution by playing, creating and voting within our ecosystem.
Our — admittedly lofty — goals for Collaborative Entertainment seek to redefine gaming and entertainment for the better. We envision a future where IPs are built for the audience they seek to entertain, where the changes and source material are created, inspired, and changed because of the audience, and where the IP’s creators and consumers are equitably rewarded for their participation.
If the inclusion or preclusion of one piece of technology or the other is cause for concern to you, then we can only hope to gain your trust in the future and that the answers below work towards that end.
Cheers,
Igor Tanzil
CCO, Confiction Labs
Is RIFTSTORM an NFT game?
No. RIFTSTORM is a cooperative looter-shooter ARPG with roguelite elements, inspired by the mechanics found in hit games such as Hades and the Diablo franchise. RIFTSTORM is one part of the whole Collaborative Entertainment ecosystem that Confiction Labs is building, opening the door for creative contributions to the game’s universe while improving asset and legacy-based security. Our priority will always be about making a fun and engaging game for RIFTSTORM, while using other products to support and expand the IP.
RIFTSTORM is set in an alternate modern world where humanity is being threatened by supernatural and cosmic monsters collectively known as mythics. As secret operatives working for the enigmatic Mythic Protocol, players must fight these threats with unique special abilities, weapons, and technology.

Why is Confiction Labs choosing to explore blockchain technology and AI instead of just making a looter-shooter?
As a company, Confiction Labs is looking to build the first Collaborative Entertainment IP that is built upon the integration of gameplay interaction, creative input, and consequential output. RIFTSTORM presents the primary interactive product in that core formula we are building.
As game developers, we see legacy as the primary intrinsic use case for blockchain integration. However, we see an even bigger use-case for the technology to protect and codify IP ownership. With Collaborative Entertainment as our primary objective, we are building on what we know: RIFTSTORM is our game, with the IP behind it backed by Collaborative Entertainment and the tech we need to support it. As creatives, are thrilled to be exploring ways to secure creative actions and input as they work to change and evolve the overall narrative and universe concepts in our IP.
For more information, you can read about our vision for legacy here.
Are NFTs a requirement for playing RIFTSTORM?
No. NFTs offer an optional way for community members to support Confiction Labs, RIFTSTORM, and Collaborative Entertainment. Holders of XPSR-24 may be entitled to additional cosmetic benefits within the game and the broader ecosystem, but the NFTs are not a requirement to play the game.
What is Collaborative Entertainment?

Collaborative Entertainment (CE) is a new dimension of entertainment, making it possible for fan input to directly influence the development of an IP. Confiction Labs is pioneering CE with its flagship game, RIFTSTORM. Players can participate in events, and their decisions can change how future updates of the game are developed. In time, they can also submit user-generated content (UGC) to RIFTSTORM’s Repository, a growing library of content that can be reviewed by the Confiction Labs team and potentially adopted into RIFTSTORM lore or a future gameplay update.
What is the goal of Collaborative Entertainment?
CE hopes to change how the entertainment industry approaches development. One challenge facing various forms of media, such as games and movies, is their reliance on a formulaic approach to development. They may create something that doesn’t resonate with fans or be forced to create a remake of their franchise to renew interest in their IPs.
With the community’s help, developers and creators can collaborate with their fans, bringing ideas to life together. It all begins with a willingness to be open to collaboration. The community can vote for ideas or even submit improvements. With many creative minds working on an IP, the possibilities are endless.